[Fresco-devel] Anti-Grain Geometry
Nick Lewycky
nicholas at mxc.ca
Sun Nov 24 04:24:19 UTC 2002
It sounds a lot like libArt.
Otherwise, you would write a DrawingKit for it. Too bad they only
support affine transformations, like libart.
If their implementation had any interesting properties, such as
interger-only math, then it would be useful to folks running Fresco on
embedded systems, but I don't see anything like that.
If this interests you, you can implement a DrawingKit that uses AGG and
benchmark it against the current LibArtDrawingKit. It shouldn't be too
hard, given that most operations are basically pass-through (draw_path,
set_foreground [colour], draw_char, etc.) If you run into any trouble,
feel free to ask.
Nick Lewycky
M. Evans wrote:
> http://www.antigrain.com/agg_docs/doc_overview.html
>
> Interesting library with a liberal license.
>
> "Anti-Grain Geometry (AGG) is a platform independent C++ graphic
> rendering library that is designed to be small and efficient."
>
> Mark
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